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Welcome to my site, Where you can follow the making of my short film DeadMan's Reach week after week, in the Deadman's Film Web-Log, Update every MONDAY.
Discover my univers and the stuff that I make by browsing through the other categories.
Bienvenue sur mon site, Ici vous pouvez suivre la production de mon court-metrage "DeadMan's Reach" semaine apres semaine, dans la partie "DeadMan's Film Web-Log", Mise a jour tout les LUNDI.
Déouvrez mon univers et les trucs que je fabrique en vous baladant dans les autres categories.
Last saturday at dawn (10.30am) completely hangover, I walked more then an hour in the sun to pick up the screen prints.
And man was it worth it! They are brilliant. It’s my first screen print and I love it, I love it so much I might screen print some backgrounds from the film.
I will start sending them on monday to a few lucky backers.
I printed with Atom Printing, I highly recommend them, great work, fast and affordable.
Here’s the print:
If you wanna get one, they’re £20, just chuck me an email.
And here’s how screen prints are made, it’s pretty rad!
And a video that shows the screen printing process, nothing to do whit atom printing or the film, it’s just a youtube video :)
I finally got around shooting the skeleton shots (some of them anyway.)
Now you may wonder how do i rotoscop a skeleton??
Well it’s not easy… So I built a “Skeleton Costume” and I start from there and draw all the missing bits (bones really) the old way :)
The roto is SO painful, but drawing the spine and all the other thing is pretty fun. I’m saying that probably because I’m still doing the first shot.
Here is the test animation I made, to make sure that the suit worked… It’s not part of the film. I’m including the live footage, because let’s face it, it’s pretty stupide.
So a few students from RCDC (Ravensbourne College of Design and Communication) backed the film’s kickstarter.
I met them at the Kickstarters end’s drinks, and for what ever reason when they’re not busy at school or on personal projects, they want to help on the film… Instead of partying and having fun! Crazy peops.
So they’re helping me shading some shots. To make sure everything is consistant I made this little “tutorial” on how to shade beard and hair on the film:
You can check it out in high quality on vimeo: https://vimeo.com/65075512
Anyway thanks Andreas, Amy, Ashley, Andreas and Matt
Damn, I’ve been dead busy with playing fancy dressing and drinking (for the live action of the film, obviously – well mainly) that I forgot to post last week!
Anyway there is much more black on the character now, and shading takes twice longer… If you want to start a 2d film, hand drawn, here’s an advice, make everything white! Damn that black T-Shirt is killing me.
So you can forgive me, here’s a little GIF, the walking drunk (it’s not the shot that caused me lots of pain):
I’ve got around 150 packets to prepare for the Kistarter, so I’m starting early. (And this as nothing to do with the fact that I don’t feel like shooting more live action today, NOTHING)
The lucky 15 first fellas that pledged for the book and that sent me their address will receive their book very soon.
I’m sure the post man is gonna LOOOVE me.
And to celebrate this I made a GIF, obviously. (Might take a while to load)
In animation we use a lot of cycles to save time on repetitive action, such as walks or runs.
A cycle is just an animation that loops i.e. the first frame and the last one are from the same motion and we don’t notice a change in rythme when the animation starts again.
Looping a video can get very tricky, but it will save a tremendous time in animation..
For exemple I’m working on a shot where the guy walks toward the camera, it’s a 10 second shot, witch would mean 120 frames to animate. Way to much.
So let’s turn this video (video is speed up):
into this cycle :
The first step is to find where the action repeats:
Now the first and last frames are kind of the same but the guy is moving forward… Rubbish… So let’s scale and rotate him so it matches as much as possible.
It’s starting to get there, but because it’s video, nothing loops at the same frames. It needs to be fixed, element by elements:
Each individual part of the body is looped. If you don’t pay attention to the background.
Then I put the guy back together:
Et voila, if you look only at the guy, the video is looping. You can see that I don’t loop the lower body and upper body at the same frame, same with the arm and the guitar. That’s another tricky part, as it’s important to keep a natural look, but once drawn:
This fella can walk, forever!
An I only animated 21 frames!
Don’t forget that first and last frame shouldn’t be the same one, or you would have twice the same frame. You need to match 2 frames, and then remove the last one, if that makes any sense :)
It’s the last day of my kickstarter if you wanna chip in, it’s here: http://www.deadmansreachfilm.com
I finished animating all the shots I filmed so far, so I’m back on live action.
I have a few “classic” shot to shoot, i.e. me going around in my living room pretending to be in the desert, but after that I’ll start the more complex shots, involving old fashion special effects such as building a fake head in latex. Ho boy that’s gonna be fun!
Here, a mock up layout of one of the shots I film yesterday:
And just a little reminder that the kickstarter is still going! (9 days left!)
Well the Kickstarter had an amazing start! We reached the initial goal in only 24 hours!
The initial goal was to cover the cost of finishing the film animation and the off costs, like festival inscription.
The new goal now includes the compositing of the film (putting all the animation layers together) and the sound recording!
I hope we can make it! So keep sharing the love!
Also I feel like the T-shirts don’t get as much attention as they deserve, It’s probably because I didn’t talk about them in the video, so here we go:
I’m planing to print the T-shirt with the AMAZING Dude Factory, this means that the printing quality will be beautiful.
They print on American apparel cuts, Male and Female! You can also choose a variety of colors. Check it out, HERE, And it’s only £25!
Ok, Just for once I'm gonna post something I have nothing to do with!
Celine (Groovy Sushi) just finished here Short Film: CountDown.
It is absolutely brilliant.
2 years in the making, almost totally on her own. And it shows: Each frame is a Master Piece!
Each shot is beautifully framed, coloured and animated. She manages to give us emotion about steal and computers. Using the greatest character of all: a space rocket!
I followed the process during those 2 years and I'm still Surprised and Amazed. It's the best short film I've seen in a while.
She says " I must also quote the speech of JFK ( youtube.com/watch?v=6z1DidldxUo )" where JFK says "we choose to go to the moon [...] and do those other things, not because they are easy, but because they are hard". Anyone in Animation will know that what she has done is definitively NOT EASY so:
Congrat Celine!
Here is the link:
http://www.vimeo.com/28760604
CREDITS :
Directing/design/animation/composting : Céline Desrumaux
Additionnal character animation : Florent Remize
Music : "Granulard bastard" from Apprat.
LINKS :
Céline : groovythesushi.blogspot.com/
Florent : flomize.blogspot.com/
Music : apparat.net
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I'm currently directing a self producde animated short film that I wrote last sumer.
You can follow the film progress week by week on my website: www.kweninlondon.com
The film is partly financed by selling a book I published a few month ago. It's an exact replica of the sketch book I drew in for a year and that inspired the film. (Read more about the book or buy a copy here: http://www.kweninlondon.com/#1b8/custom_plain)
Buying a book gives you access to special updates such as animatics or work in progress.
Finally for live updates and quick snick peaks you can like the film's Facebook page:
https://www.facebook.com/DeadmansReachFilm
My work at passion varies depending on the projects scales and teams.
It can go from simply making shots look attractive, to building rendering methode, taking artistic control over a project look and feel, but always making sure members of the team can express them selfs and be the best at what they do.
Lately projects drove me to lead the creation a full real time realistic rendering engine (on the theory and artistic side), transform complex matte paintings into various animated CG set, render and light beautiful characters.
Making of a student film "Mr Sandman" with Marion Faugaret and Abdallah Akdar. And with the help of Celine Desrumaux (compositing), Helene Astier (Sound), Gildas Le Franc (Matte painting), Jean-Francois Leroux (Additional Matte painting), and Antoine Perez.
McBess ● Mooe ● Mario Ucci ● Pedro ● Ludo ● Simon ● Mischief Champion ● Alberto Mielgo ● Mr U ● Yann ● Grovy Sushi ● Milky Patch ● Celine & Yann ● Mademoiselle Marii ● Ben and his pen ● Riclae ● LN Astier ● Jamie Franks ● Passion Pictures ● Guillaume Cassuto